Roe Eisentrigger
8h ago
Dec 11, 2013(12y)
Dec 11, 2026(206d)
Combat
Kills10,714
Losses563
Efficiency95%
ISK
Destroyed20.05t
Lost111.18b
ISK Eff.99%
Solo
Solo Kills194
Solo Ratio2%
Final Blows950
Points10,726
Other
NPC Losses29
NPC Loss Ratio5%
Avg Kills/Day2.36
ActivityVery High
Roe Eisentrigger
Last Active
8h ago
Birthday
Dec 11, 2013 (12 years old)
Next Birthday
Dec 11, 2026 (206 days)
Combat
Kills10,714
Losses563
Efficiency95%
Danger Ratio95%
ISK
Destroyed20.05t
Lost111.18b
ISK Efficiency99%
Balance+19.94t
Solo
Solo Kills194
Solo Ratio2%
Final Blows950
Points10,726
Other
NPC Losses29
NPC Loss Ratio5%
Avg Kills/Day2.36
ActivityVery High
Bio
I like sabres and slow gates jumps.
https://wiki.eveuniversity.org/Wormholes ----> what does "reaching end of Life" mean ?
Class 1, 2 and 3 This wormhole seems to lead into unknown parts of space.
Class 4 and 5 This wormhole seems to lead into dangerous
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Best to do ok (tough to easiest or high isk to lower isk):
Serp Sanctum, then Havens, then Forlorn Hubs, then Forsaken Hubs, then Hidden Hubs, then Hubs, then Ports, then all others....
PC Name Damage type to deal
-------- ---------------------
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Targeting systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
https://wiki.eveuniversity.org/Wormholes ----> what does "reaching end of Life" mean ?
Class 1, 2 and 3 This wormhole seems to lead into unknown parts of space.
Class 4 and 5 This wormhole seems to lead into dangerous
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Best to do ok (tough to easiest or high isk to lower isk):
Serp Sanctum, then Havens, then Forlorn Hubs, then Forsaken Hubs, then Hidden Hubs, then Hubs, then Ports, then all others....
PC Name Damage type to deal
-------- ---------------------
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Targeting systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Dashboard
Stats
Kills199
Losses6
Efficiency97%
ISK Destroyed94.43b
ISK Lost369.53m
ISK Efficiency100%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor55.29
Active TimezoneEUTZ
Final Blows4
Points211
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
5
13
14
14
0
15
7
16
2
17
9
18
13
19
76
20
40
21
28
22
5
23
0
Intel Profile
PlaystyleBlob (199 kills)
Small 6% Mid 13% Fleet 39% Blob 42%
Avg Fleet: 55.3 FC: Low
Typically Flies
Typically Loses
Targets (Alliances)
Top Fleet Partners