Roe Eisentrigger
8h ago
Dec 11, 2013(12y)
Dec 11, 2026(69d)
Combat
Kills10,567
Losses559
Efficiency95%
ISK
Destroyed19.92t
Lost108.94b
ISK Eff.99%
Solo
Solo Kills190
Solo Ratio2%
Final Blows950
Combat Points10,104
Other
NPC Losses29
NPC Loss Ratio5%
Avg Kills/Day2.26
ActivityVery High
Roe Eisentrigger
Last Active
8h ago
Birthday
Dec 11, 2013 (12 years old)
Next Birthday
Dec 11, 2026 (69 days)
Combat
Kills10,567
Losses559
Efficiency95%
Danger Ratio95%
ISK
Destroyed19.92t
Lost108.94b
ISK Efficiency99%
Balance+19.81t
Solo
Solo Kills190
Solo Ratio2%
Final Blows950
Combat Points10,104
Other
NPC Losses29
NPC Loss Ratio5%
Avg Kills/Day2.26
ActivityVery High
Bio
I like sabres and slow gates jumps.
https://wiki.eveuniversity.org/Wormholes ----> what does "reaching end of Life" mean ?
Class 1, 2 and 3 This wormhole seems to lead into unknown parts of space.
Class 4 and 5 This wormhole seems to lead into dangerous
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Best to do ok (tough to easiest or high isk to lower isk):
Serp Sanctum, then Havens, then Forlorn Hubs, then Forsaken Hubs, then Hidden Hubs, then Hubs, then Ports, then all others....
PC Name Damage type to deal
-------- ---------------------
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Targeting systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
https://wiki.eveuniversity.org/Wormholes ----> what does "reaching end of Life" mean ?
Class 1, 2 and 3 This wormhole seems to lead into unknown parts of space.
Class 4 and 5 This wormhole seems to lead into dangerous
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Best to do ok (tough to easiest or high isk to lower isk):
Serp Sanctum, then Havens, then Forlorn Hubs, then Forsaken Hubs, then Hidden Hubs, then Hubs, then Ports, then all others....
PC Name Damage type to deal
-------- ---------------------
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Targeting systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Dashboard
Stats
Kills242
Losses17
Efficiency93%
ISK Destroyed63.60b
ISK Lost1.40b
ISK Efficiency98%
Solo Kills1
Solo Losses2
NPC Losses0
Blob Factor66.88
Active TimezoneEUTZ
Final Blows12
Points34
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleBlob (242 kills)
Small 7% Mid 12% Fleet 21% Blob 59%
Avg Fleet: 66.9 Bait (6x) Awox: 3 kills
Typically Flies
Typically Loses
Top Fleet Partners