Sunstar Jonni
Nov 16, 2019
Nov 24, 2013(12y)
Nov 24, 2026(175d)
Combat
Kills253
Losses184
Efficiency58%
ISK
Destroyed29.20b
Lost27.33b
ISK Eff.52%
Solo
Solo Kills38
Solo Ratio15%
Final Blows71
Points253
Other
NPC Losses34
NPC Loss Ratio18%
Avg Kills/Day0.06
ActivityInactive
Sunstar Jonni
Last Active
Nov 16, 2019
Birthday
Nov 24, 2013 (12 years old)
Next Birthday
Nov 24, 2026 (175 days)
Combat
Kills253
Losses184
Efficiency58%
Danger Ratio82%
ISK
Destroyed29.20b
Lost27.33b
ISK Efficiency52%
Balance+1.86b
Solo
Solo Kills38
Solo Ratio15%
Final Blows71
Points253
Other
NPC Losses34
NPC Loss Ratio18%
Avg Kills/Day0.06
ActivityInactive
No data available
Bio
My mining Permit
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -