z'raei Hakoke

Caldari Provisions [CP]

Caldari Civire

Last ActiveApr 3, 2017
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (71 days)
Caldari Provisions

Combat

Kills0

Losses6

Efficiency0%

Danger Ratio100%

ISK

Destroyed0

Lost288.43m

ISK Efficiency0%

Balance-288431052

Solo

Solo Kills0

Solo Ratio0%

Final Blows0

Combat Points0

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Bio

≡√≡ ΘΠLІΠΞ ≡√≡ ΘΠLІΠΞ ≡√≡ ΘΠLІΠΞ

Amarr - Lack speed and maneuverability, but have a lot of armor and firepower (especially energy turrets).
Gallente - Favor hordes of drones, railguns / hybrid turrets, and strong hulls.
Minmatar - Extreme amounts of firepower to the expense of defense, electronics arrays, and just about everything else.
Caldari - An emphasis on the use of missile launchers and shields.

damage NPCs do
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Seven's = Explosive/Kinetic/Thermal
Rogue Drones = Thermal/Kinetic/EM

Carbon Based Lifeforms
ultimate EVE-online sound (inmyopinion\xb0checkitout)

≡√≡ ΘΠLІΠΞ ≡√≡ ΘΠLІΠΞ ≡√≡ ΘΠLІΠΞ

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