KurstOne Amatin
Jun 7, 2014
Jan 1, 1970(56y)
Jan 1, 2027(92d)
Combat
Kills154
Losses35
Efficiency81%
ISK
Destroyed9.38b
Lost314.96m
ISK Eff.97%
Solo
Solo Kills1
Solo Ratio1%
Final Blows10
Combat Points154
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.01
ActivityInactive
KurstOne Amatin
Last Active
Jun 7, 2014
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (92 days)
Combat
Kills154
Losses35
Efficiency81%
Danger Ratio97%
ISK
Destroyed9.38b
Lost314.96m
ISK Efficiency97%
Balance+9.06b
Solo
Solo Kills1
Solo Ratio1%
Final Blows10
Combat Points154
Other
NPC Losses1
NPC Loss Ratio3%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Amarr Empire – 47% EM, 53% Thermal, 0% Kinetic, 0% Explosive
Angel Cartel – 11% EM, 0% Thermal, 17% Kinetic, 72% Explosive
Blood Raiders – 49% EM, 46% Thermal, 5% Kinetic, 0% Explosive
Caldari State – 0% EM, 46% Thermal, 54% Kinetic, 0% Explosive
CONCORD – 39% EM, 9.5% Thermal, 28% Kinetic, 23% Explosive
EoM – 0% EM, 26% Thermal, 74% Kinetic, 0% Explosive
Gallente – 1% EM, 40% Thermal, 58% Kinetic, 0% Explosive
Guristas – 0% EM, 14% Thermal, 86% Kinetic, 0% Explosive
Khanid – 52% EM, 39.5% Thermal, 7.5% Kinetic, 0.8% Explosive
Mercenary – 7% EM, 50% Thermal, 34% Kinetic, 9% Explosive (except for the commanders who do Thermal/Explosive)
Minmatar – 18% EM, 9% Thermal, 24% Kinetic, 48% Explosive
Mordus – 2.6% EM, 16% Thermal, 81% Kinetic, 0% Explosive
Rogue Drones – 6% EM, 6% Thermal, 20% Kinetic, 68% Explosive
Sansha’s Nation – 55% EM, 45% Thermal, 0% Kinetic, 0% Explosive
Serpentis – 0% EM, 55% Thermal, 45% Kinetic, 0% Explosive
Thukker – 0% EM, 18% Thermal, 3% Kinetic, 7% Explosive
Class 1 - Hideaway or Drone Cluster (easiest)
Class 2 - Burrow or Drone Collection
Class 3 - Refuge or Drone Assembly
Class 4 - Den or Drone Gathering
Class 5 - Yard or Drone Surveillance
Class 6 - Rally Point or Drone Menagerie
Class 7 - Port or Drone Herd
Class 8 - Hub or Drone Squad (10m base)
Class 9 - Haven or Drone Patrol
Class 10 - Sanctum or Drone Horde (hardest)
Angel Cartel – 11% EM, 0% Thermal, 17% Kinetic, 72% Explosive
Blood Raiders – 49% EM, 46% Thermal, 5% Kinetic, 0% Explosive
Caldari State – 0% EM, 46% Thermal, 54% Kinetic, 0% Explosive
CONCORD – 39% EM, 9.5% Thermal, 28% Kinetic, 23% Explosive
EoM – 0% EM, 26% Thermal, 74% Kinetic, 0% Explosive
Gallente – 1% EM, 40% Thermal, 58% Kinetic, 0% Explosive
Guristas – 0% EM, 14% Thermal, 86% Kinetic, 0% Explosive
Khanid – 52% EM, 39.5% Thermal, 7.5% Kinetic, 0.8% Explosive
Mercenary – 7% EM, 50% Thermal, 34% Kinetic, 9% Explosive (except for the commanders who do Thermal/Explosive)
Minmatar – 18% EM, 9% Thermal, 24% Kinetic, 48% Explosive
Mordus – 2.6% EM, 16% Thermal, 81% Kinetic, 0% Explosive
Rogue Drones – 6% EM, 6% Thermal, 20% Kinetic, 68% Explosive
Sansha’s Nation – 55% EM, 45% Thermal, 0% Kinetic, 0% Explosive
Serpentis – 0% EM, 55% Thermal, 45% Kinetic, 0% Explosive
Thukker – 0% EM, 18% Thermal, 3% Kinetic, 7% Explosive
Class 1 - Hideaway or Drone Cluster (easiest)
Class 2 - Burrow or Drone Collection
Class 3 - Refuge or Drone Assembly
Class 4 - Den or Drone Gathering
Class 5 - Yard or Drone Surveillance
Class 6 - Rally Point or Drone Menagerie
Class 7 - Port or Drone Herd
Class 8 - Hub or Drone Squad (10m base)
Class 9 - Haven or Drone Patrol
Class 10 - Sanctum or Drone Horde (hardest)
Dashboard
Stats
No activity in the last 90d
Last seen Jun 2014
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -