Darcane Arcanum
Jun 30, 2020
Jan 1, 1970(56y)
Jan 1, 2027(257d)
Combat
Kills1,302
Losses371
Efficiency78%
ISK
Destroyed109.87b
Lost13.20b
ISK Eff.89%
Solo
Solo Kills269
Solo Ratio21%
Final Blows430
Points1,302
Other
NPC Losses51
NPC Loss Ratio14%
Avg Kills/Day0.06
ActivityInactive
Darcane Arcanum
Last Active
Jun 30, 2020
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (257 days)
Combat
Kills1,302
Losses371
Efficiency78%
Danger Ratio86%
ISK
Destroyed109.87b
Lost13.20b
ISK Efficiency89%
Balance+96.67b
Solo
Solo Kills269
Solo Ratio21%
Final Blows430
Points1,302
Other
NPC Losses51
NPC Loss Ratio14%
Avg Kills/Day0.06
ActivityInactive
No data available
Bio
From the hordes of DarkLight, Singing the hope of Galaxies Past.....
We will Prevail !!!!!
Security Status and Traveling Restrictions
How does my security status affect my ability to travel?
Security status, or lack thereof, can have a big impact on your ability to travel through the EVE universe. Players with sufficiently low security status will be attacked by the empire police forces if they enter systems with a too high security status.
Here is a brief list of your travelling options according to security status:
•Players with -2.0 or worse will be attacked in 1.0 systems
•Players with -2.5 or worse will be attacked in 0.9 systems
•Players with -3.0 or worse will be attacked in 0.8 systems
•Players with -3.5 or worse will be attacked in 0.7 systems
•Players with -4.0 or worse will be attacked in 0.6 systems
•Players with -4.5 or worse will be attacked in 0.5 systems
We will Prevail !!!!!
Security Status and Traveling Restrictions
How does my security status affect my ability to travel?
Security status, or lack thereof, can have a big impact on your ability to travel through the EVE universe. Players with sufficiently low security status will be attacked by the empire police forces if they enter systems with a too high security status.
Here is a brief list of your travelling options according to security status:
•Players with -2.0 or worse will be attacked in 1.0 systems
•Players with -2.5 or worse will be attacked in 0.9 systems
•Players with -3.0 or worse will be attacked in 0.8 systems
•Players with -3.5 or worse will be attacked in 0.7 systems
•Players with -4.0 or worse will be attacked in 0.6 systems
•Players with -4.5 or worse will be attacked in 0.5 systems
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -