Malaphas Grimmjaow
Jan 21, 2018
Jun 7, 2013(13y)
Jun 7, 2027(293d)
Combat
Kills29
Losses13
Efficiency69%
ISK
Destroyed961.45m
Lost1.32b
ISK Eff.42%
Solo
Solo Kills0
Solo Ratio0%
Final Blows3
Points29
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Malaphas Grimmjaow
Last Active
Jan 21, 2018
Birthday
Jun 7, 2013 (13 years old)
Next Birthday
Jun 7, 2027 (293 days)
Combat
Kills29
Losses13
Efficiency69%
Danger Ratio100%
ISK
Destroyed961.45m
Lost1.32b
ISK Efficiency42%
Balance-361478842
Solo
Solo Kills0
Solo Ratio0%
Final Blows3
Points29
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Amarr - EM
-Power Grid Management V: maximize the power core.
-CPU Management V: maximize the CPU.
-Capacitor Management V: maximize the capacitor capacity.
-Capacitor Systems Operation V: maximize the capacitor recharge rate.
-Energy Grid Upgrades V: to reduce the CPU requirements of installing power modules.
-Mechanics V: maximize structure hitpoints.
-Shield Management V: maximize shield capacity.
-Shield Operation V: maximize the shield recharge rate.
-Hull Upgrades V: maximize armor hitpoints.
-Repair Systems IV: be able to operate the best armor and hull repair modules. If you train to V, some of your cap stable ships may become non cap stable, because the armor repairers will run shorter cycles.
Dashboard
Stats
No activity in the last 90d
Last seen Jan 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -