Last ActiveMar 3, 2016
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (53 days)
Combat
Kills37
Losses35
Efficiency51%
Danger Ratio94%
ISK
Destroyed10.21b
Lost8.84b
ISK Efficiency54%
Balance+1.38b
Solo
Solo Kills12
Solo Ratio32%
Final Blows25
Combat Points37
Other
NPC Losses2
NPC Loss Ratio6%
Avg Kills/Day0.00
ActivityInactive
Loading valuable kills…
Ship ClassesLoading…
Bio
─────────────────────────────
─────────────▐█▌─────────────
─────────────▐░▌─────────────
─────────────▐░▌─────────────
─────────────▐░▌─────────────
──────────▄▄▀░░░▀▄▄──────────
────────▄▀░░░░░░░░░▀▄────────
──────▄▀░░░░░░░░░░░░░▀▄──────
─────▐░░░░░░░░░░░░░░░░░▌─────
────▐░░░░░░░░░░░░░░░░░░░▌────
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▌───
──▄███████████████████████▄──
─████▀────▀███████▀────▀███▄─
─███▀───────█████────────███─
─███───███───███───███───███─
─███───▀▀▀───███───▀▀▀───███─
─▀███▄─────▄█████▄─────▄███▀─
──▀███████████████████████▀──
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░▄▀▀█▀▀█▀▀█▀▀█▀▀█▀▀▄░▌───
───▐░█▄▄█▄▄█▄▄█▄▄█▄▄█▄▄█░▌───
───▐░█──█──█──█──█──█──█░▌───
───▐░█▀▀█▀▀█▀▀█▀▀█▀▀█▀▀█░▌───
───▐░▀▄▄█▄▄█▄▄█▄▄█▄▄█▄▄▀░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
────▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀────
'Perimiter' sites are "easy"
'Frontier' sites are "medium"
'Core' are sites are "hard"
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum (hardest)
** Targeting systems **
AMARR: Radar - white noise
MINMATAR: Ladar - phase
CALDARI: Gravimetric - spatial
GALLENTE: Magnetometric - ion
Enemies --- Hardener to use --- Damage type to use
----------------------------------------------------------------
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resis (pri. Expl. ,Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resis (pri. Expl. Kin) EM
Mercenary All Resis (pri. EM, Therm) Thermal
Minmatar. All Resis Thermal (sec. Explosive)
Gallente. Kinetic/Thermal (sec..EM Thermal
─────────────▐█▌─────────────
─────────────▐░▌─────────────
─────────────▐░▌─────────────
─────────────▐░▌─────────────
──────────▄▄▀░░░▀▄▄──────────
────────▄▀░░░░░░░░░▀▄────────
──────▄▀░░░░░░░░░░░░░▀▄──────
─────▐░░░░░░░░░░░░░░░░░▌─────
────▐░░░░░░░░░░░░░░░░░░░▌────
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▌───
──▄███████████████████████▄──
─████▀────▀███████▀────▀███▄─
─███▀───────█████────────███─
─███───███───███───███───███─
─███───▀▀▀───███───▀▀▀───███─
─▀███▄─────▄█████▄─────▄███▀─
──▀███████████████████████▀──
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░▄▀▀█▀▀█▀▀█▀▀█▀▀█▀▀▄░▌───
───▐░█▄▄█▄▄█▄▄█▄▄█▄▄█▄▄█░▌───
───▐░█──█──█──█──█──█──█░▌───
───▐░█▀▀█▀▀█▀▀█▀▀█▀▀█▀▀█░▌───
───▐░▀▄▄█▄▄█▄▄█▄▄█▄▄█▄▄▀░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
───▐░░░░░░░░░░░░░░░░░░░░░▌───
────▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀────
'Perimiter' sites are "easy"
'Frontier' sites are "medium"
'Core' are sites are "hard"
•(Faction) Burrow (lowest)
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum (hardest)
** Targeting systems **
AMARR: Radar - white noise
MINMATAR: Ladar - phase
CALDARI: Gravimetric - spatial
GALLENTE: Magnetometric - ion
Enemies --- Hardener to use --- Damage type to use
----------------------------------------------------------------
Blood Raider EM/Thermal EM
Guristas Kinetic/Thermal Kinetic
Sanshas EM/Thermal EM
Serpentis Thermal/Kinetic Kinetic
Angel. All Resis (pri. Expl. ,Kin) Explosive
Mordus Kinetic/Thermal Kinetic
Rogue Drones All Resis (pri. Expl. Kin) EM
Mercenary All Resis (pri. EM, Therm) Thermal
Minmatar. All Resis Thermal (sec. Explosive)
Gallente. Kinetic/Thermal (sec..EM Thermal
Dashboard
Stats
No activity in the selected period
Loading intel…