20d ago
Oct 5, 2010(15y)
Oct 5, 2026(28d)
Combat
Kills1,813
Losses76
Efficiency96%
ISK
Destroyed665.71b
Lost8.93b
ISK Eff.99%
Solo
Solo Kills84
Solo Ratio5%
Final Blows416
Combat Points1,813
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.31
ActivityInactive
Nothing in the last 7d
Bio
GanG BanG Team Diplo

The Rules:

1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well, it's an ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.



http://gangteam.eve-kill.net/?a=kill_related&kll_id=16966368


[18:54:24] Yoosa > papa smurf will find you bad gargamel :)
Dashboard
Stats
Kills0
Losses1
Efficiency0%
ISK Destroyed0
ISK Lost16.0k
ISK Efficiency0%
Solo Kills0
Solo Losses1
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Corps)
Dies To (Alliances)
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -
Typically Loses