indictive hellbound
5.01
Sep 15, 2019
May 3, 2013(13y)
May 3, 2027(263d)
Combat
Kills6
Losses23
Efficiency21%
ISK
Destroyed916.47m
Lost3.29b
ISK Eff.22%
Solo
Solo Kills2
Solo Ratio33%
Final Blows3
Points6
Other
NPC Losses6
NPC Loss Ratio26%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
The world breaks everyone the very good, the very gentle, the very brave, and those he doesn’t break, he kills


** Damage Types **
Angel's = Explosive/Kinetic
Minmatar = Explosive/Kinetic
Thukker Tribe = Explosive/Kinetic
Blood Raider = Thermal/EM
Ammatar = EM/Thermal
Ammar navy = EM/Thermal
Sansha's = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Mercenary Commander = EM/Thermal
Khanid Kingdom = EM/Thermal
Mercenaries = Kinetic/Thermal
Guristas = Kinetic/Thermal
Serpentis = Thermal/Kinetic
Rogue Drones = Thermal/Kinetic/EM


** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones = EM

Tank:
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari - Kinetic/Thermal
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -