Jan 11, 2016
Mar 28, 2013(13y)
Mar 28, 2027(212d)
Combat
Kills106
Losses24
Efficiency82%
ISK
Destroyed10.01b
Lost6.12b
ISK Eff.62%
Solo
Solo Kills8
Solo Ratio8%
Final Blows30
Points106
Other
NPC Losses3
NPC Loss Ratio13%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners


Faction Pirate Spawns

Dread Guristas
True Sansha
Dark Blood
Shadow Serpintus


Burners

Anomic Agents


Anomic Team

Agent Weapon Engagement Range Max EWAR Range Keep at Range (kite) Ammo (Retribution)

Jaguar 30,000m 13,000m 31,000m IN Microwave/IR/Aurora
Vengeance/Enyo/Hawk 13,0000m 13,000m 19,000m IN X-Ray/Gamma
Dashboard
Stats

No activity in the last 90d

Last seen Jan 2016

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -