Silance McCrackin
Jun 1, 2019
Feb 16, 2013(13y)
Feb 16, 2027(169d)
Combat
Kills571
Losses157
Efficiency78%
ISK
Destroyed234.69b
Lost26.85b
ISK Eff.90%
Solo
Solo Kills23
Solo Ratio4%
Final Blows81
Points571
Other
NPC Losses4
NPC Loss Ratio3%
Avg Kills/Day0.12
ActivityInactive
Silance McCrackin
Last Active
Jun 1, 2019
Birthday
Feb 16, 2013 (13 years old)
Next Birthday
Feb 16, 2027 (169 days)
Combat
Kills571
Losses157
Efficiency78%
Danger Ratio97%
ISK
Destroyed234.69b
Lost26.85b
ISK Efficiency90%
Balance+207.84b
Solo
Solo Kills23
Solo Ratio4%
Final Blows81
Points571
Other
NPC Losses4
NPC Loss Ratio3%
Avg Kills/Day0.12
ActivityInactive
Nothing in the last 7d
Bio
*** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - Explosive
*Stacking Penalties*
1st mod = 100.000% effectiveness
2nd mod = 86.9119842% effectiveness
3d mod = 57.1037996% effectiveness
4th mod = 28.2469117% effectiveness
5th mod = 10
1 au = 149.000.000 km
3 au = 447.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - Explosive
*Stacking Penalties*
1st mod = 100.000% effectiveness
2nd mod = 86.9119842% effectiveness
3d mod = 57.1037996% effectiveness
4th mod = 28.2469117% effectiveness
5th mod = 10
Dashboard
Stats
No activity in the last 90d
Last seen Jun 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -