Jun 29, 2026
Dec 7, 2012(13y)
Dec 7, 2026(61d)
Combat
Kills3,582
Losses442
Efficiency89%
ISK
Destroyed3.23t
Lost40.62b
ISK Eff.99%
Solo
Solo Kills40
Solo Ratio1%
Final Blows319
Combat Points3,478
Other
NPC Losses22
NPC Loss Ratio5%
Avg Kills/Day0.71
ActivityInactive
Nothing in the last 7d
Bio

Suicidal tendencies

http://What to do in EVE


Kill: Leftystinktwist Hakaari (Ibis)
overkill works

The Damsel's Modified Wormhole Generator

If the enemy is in range, so are you.
Incoming fire has the right of way.
Don't look conspicuous, it draws fire.
Never draw fire, it upsets the people around you.
The easy way is always a trap.
Try to look unimportant, the enemy may be low on ammo.
Professionals are predictable, it's the newbs that are dangerous.
The enemy will always attack on two occasions; 1. when you are ready for them 2. When you aren't ready for them.
Fleets are essential, it gives the enemy someone else to shoot at.
If your attack is going well, it's an ambush.
Never forget all weapons are made by the lowest bidder.


Angel Cartel (Gistii, Gistum) - Explosive/Kinetic
Amarr Navy (Terrorists) - EM/Thermal
Blood Raider - EM/Thermal
Caldari Navy (Mercenaries. The Sevens) - Kinetic/Thermal
EoM - Kinetic/Thermal
Gallente (Corelum Corelli)- Kinetic/Thermal
Gurista (Pithi) - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary (The Sevens) - EM/Thermal (Kinetic missiles)
Minmatar Fleet - Explosive/Thermal
Mordus - Kinetic/Thermal
Odamian - Kinetic/Thermal
Rogue Drone - All
Rogue Pirate - EM/Explosive/Kinetic
Sansha's Nation (Centii, Centatis [Maru]) - EM/Thermal
Serpentis (CORE, Coreli) - Kinetic/Thermal
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2026

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -