Last ActiveAug 6, 2020
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (64 days)
Combat
Kills1,123
Losses143
Efficiency89%
Danger Ratio98%
ISK
Destroyed804.89b
Lost11.83b
ISK Efficiency99%
Balance+793.06b
Solo
Solo Kills8
Solo Ratio1%
Final Blows59
Combat Points1,123
Other
NPC Losses3
NPC Loss Ratio2%
Avg Kills/Day0.05
ActivityInactive
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Bio
So long, and thanks for all the fleet!
I do it for the Fish and Ships.
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turrets, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If it shoots back, open up a cyno it might call for back-up
10. if back-up arrives, jump your cap fleet in, they have more space to loot
Survived Keepstar DD
I do it for the Fish and Ships.
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turrets, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. If it shoots back, open up a cyno it might call for back-up
10. if back-up arrives, jump your cap fleet in, they have more space to loot
Survived Keepstar DD
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