Last ActiveSep 7, 2012
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (61 days)
Combat
Kills0
Losses1
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost2.03m
ISK Efficiency0%
Balance-2025643
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
☠☠☠☠.!..凸(◣_◢)凸..!.☠☠☠☠
Ammunition (including frequency crystals and missiles) decides the type of damage your weapons deal:
•Lasers can do EM damage, Thermal damage or a combination of both.
•Projectile weapons can do EM damage, Explosive damage, Kinetic damage, Thermal damage or a combination of these.
•Hybrid weapons can do Kinetic damage, Thermal damage or a combination of both.
•Missile launchers can do Thermal damage, EM damage, Kinetic damage and Explosive damage.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Ammunition (including frequency crystals and missiles) decides the type of damage your weapons deal:
•Lasers can do EM damage, Thermal damage or a combination of both.
•Projectile weapons can do EM damage, Explosive damage, Kinetic damage, Thermal damage or a combination of these.
•Hybrid weapons can do Kinetic damage, Thermal damage or a combination of both.
•Missile launchers can do Thermal damage, EM damage, Kinetic damage and Explosive damage.
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Dashboard
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