Gannicus Aldent
Dec 26, 2015
Jan 1, 1970(56y)
Jan 1, 2027(212d)
Combat
Kills137
Losses94
Efficiency59%
ISK
Destroyed6.96b
Lost3.57b
ISK Eff.66%
Solo
Solo Kills17
Solo Ratio12%
Final Blows65
Points137
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.01
ActivityInactive
Gannicus Aldent
Last Active
Dec 26, 2015
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (212 days)
Combat
Kills137
Losses94
Efficiency59%
Danger Ratio99%
ISK
Destroyed6.96b
Lost3.57b
ISK Efficiency66%
Balance+3.39b
Solo
Solo Kills17
Solo Ratio12%
Final Blows65
Points137
Other
NPC Losses1
NPC Loss Ratio1%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a Ambush.
7. If it's not moving shoot it anyway, it might move later
** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a Ambush.
7. If it's not moving shoot it anyway, it might move later
** Scanning info ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -