May 29, 2017
Feb 16, 2012(14y)
Feb 16, 2027(159d)
Combat
Kills16
Losses13
Efficiency55%
ISK
Destroyed2.71b
Lost488.07m
ISK Eff.85%
Solo
Solo Kills1
Solo Ratio6%
Final Blows5
Combat Points16
Other
NPC Losses2
NPC Loss Ratio15%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio

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Modules
1st bonus: 100% effective
2nd bonus: 87% effective
3rd bonus: 57% effective
4th bonus: 28% effective
5th bonus: 11% effective

Anomalies: Hidden > Forsaken > Forlorn
1 Burrow (Easy)
2 Hideaway
3 Refuge
4 Den
5 Yard
6 Rally Point
7 Port
8 Hub
9 Haven
10 Sanctum (Hard)


** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal

** Damage types done by the enemy **
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Dashboard
Stats

No activity in the last 90d

Last seen May 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -