Feb 27, 2020
Feb 9, 2012(14y)
Feb 9, 2027(194d)
Combat
Kills112
Losses63
Efficiency64%
ISK
Destroyed18.35b
Lost30.90b
ISK Eff.37%
Solo
Solo Kills21
Solo Ratio19%
Final Blows37
Points112
Other
NPC Losses9
NPC Loss Ratio14%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
Anomalies are ranked in difficulty by 10 lvl
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium. | Forsaken
Hard | Forlon

*** Targeting systems ***
Amarr - Radar (White Noise)
Caldari - Gravimetric (Spatial)
Gallente - Magnetometric (Ion)
Minmatar - Ladar (Phase)

*** Main Damage type to shoot at the enemy ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal

*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal

*** Stacking penalties ***
1 mod 100%
2 mod 86,9%
3 mod 57,1%
4 mod 28,3%
5 mod 10,6%
6 mod 3,0%
Dashboard
Stats

No activity in the last 90d

Last seen Feb 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -