Mark Wegele
May 22, 2015
Jan 1, 1970(56y)
Jan 1, 2027(126d)
Combat
Kills3
Losses13
Efficiency19%
ISK
Destroyed5.85m
Lost4.15b
ISK Eff.0%
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Mark Wegele
Last Active
May 22, 2015
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (126 days)
Combat
Kills3
Losses13
Efficiency19%
Danger Ratio100%
ISK
Destroyed5.85m
Lost4.15b
ISK Efficiency0%
Balance-4148079366
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt *Ransom it* then Shoot It.
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for backup
9. If you're bored, Shoot it, worst that happens, you get ambushed.
10. Fair fights dont exist; do what you have to to win!
11. When in doubt, overload everything.
I am Pirate born and Pirate made. I will always be one.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt *Ransom it* then Shoot It.
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. If it starts moving, Jam it, shoot it and call for backup
9. If you're bored, Shoot it, worst that happens, you get ambushed.
10. Fair fights dont exist; do what you have to to win!
11. When in doubt, overload everything.
I am Pirate born and Pirate made. I will always be one.
Dashboard
Stats
No activity in the last 90d
Last seen May 2015
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -