Sep 17, 2018
Dec 31, 2011(14y)
Dec 31, 2026(153d)
Combat
Kills52
Losses11
Efficiency83%
ISK
Destroyed9.78b
Lost353.69m
ISK Eff.97%
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points52
Other
NPC Losses4
NPC Loss Ratio36%
Avg Kills/Day0.01
ActivityInactive
Last Active
Sep 17, 2018
Birthday
Dec 31, 2011 (14 years old)
Next Birthday
Dec 31, 2026 (153 days)
Combat
Kills52
Losses11
Efficiency83%
Danger Ratio64%
ISK
Destroyed9.78b
Lost353.69m
ISK Efficiency97%
Balance+9.42b
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Points52
Other
NPC Losses4
NPC Loss Ratio36%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
War Salavage for Sell! More coming soon! Check back
-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Complexes: maxiumum ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*Stacking Penalties*
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness
6th mod: c(6) = 2.9989473% effectiveness
-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Complexes: maxiumum ship allowed
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*Stacking Penalties*
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness
6th mod: c(6) = 2.9989473% effectiveness
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2018
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -