Gengis Farcon
Last ActiveDec 16, 2017
BirthdayOct 17, 2011 (14 years old)
Next BirthdayOct 17, 2026 (3 days)
Combat
Kills1
Losses25
Efficiency4%
Danger Ratio68%
ISK
Destroyed193.79m
Lost2.80b
ISK Efficiency6%
Balance-2610951648
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Combat Points1
Other
NPC Losses8
NPC Loss Ratio32%
Avg Kills/Day0.00
ActivityInactive
Loading valuable kills…
Ship ClassesLoading…
Bio
The Farcon Industries Mottos
If you are going to do something , Do it Farcon Right
There are deals, then there are Farcon good deals!!!
Stay in Farcon Control
Now a word from the Cheerleaders
Farcon farcon faqrcon all the way Damage Types:
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/KineticEnemies ------- Hardener to use ---------- Damage type to use
Amarr---------- EM/Thermal --------------- EM or Thermal
Blood Raider --- EM/Thermal --------------- EM
Sanshas ------- EM/Thermal --------------- EM
Caldari. -------- KInetic/Thermal
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
Smallest to Largest anomalies: Burrow, Hideaway, Refuge, Den, Yard, Raly Point, Port, Hub, Haven, Sanctum
Difficulty: Nothing, Hidden, Forsaken, Forlorn.
If you are going to do something , Do it Farcon Right
There are deals, then there are Farcon good deals!!!
Stay in Farcon Control
Now a word from the Cheerleaders
Farcon farcon faqrcon all the way Damage Types:
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/KineticEnemies ------- Hardener to use ---------- Damage type to use
Amarr---------- EM/Thermal --------------- EM or Thermal
Blood Raider --- EM/Thermal --------------- EM
Sanshas ------- EM/Thermal --------------- EM
Caldari. -------- KInetic/Thermal
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Thermal
Thukker Tribe Explosive
Smallest to Largest anomalies: Burrow, Hideaway, Refuge, Den, Yard, Raly Point, Port, Hub, Haven, Sanctum
Difficulty: Nothing, Hidden, Forsaken, Forlorn.
Dashboard
Stats
No activity in the selected period
Loading intel…