Jun 19, 2017
Jan 1, 1970(56y)
Jan 1, 2027(140d)
Combat
Kills53
Losses95
Efficiency36%
ISK
Destroyed11.87b
Lost7.96b
ISK Eff.60%
Solo
Solo Kills1
Solo Ratio2%
Final Blows4
Points53
Other
NPC Losses34
NPC Loss Ratio36%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Weapon types
Amar - energy and missiles
Caldari - missiles and hybrids
Gallente - hybrids, drones
Minmatar - projectiles and missiles.

Targeting Systems
Amarr - Radar
Caldary - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar

Damage types
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal

Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Angel - Explosive
Mercenary - Thermal
Arch Angels - Kinetic / Thermal
Sansha - EM / Thermal

http://eve.aeonoftime.com/wp-content/uploads/2011/12/npc-damage-types-cheat-sheet-v1.4.png
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -