Sep 13, 2020
Jan 1, 1970(56y)
Jan 1, 2027(112d)
Combat
Kills228
Losses61
Efficiency79%
ISK
Destroyed258.81b
Lost14.39b
ISK Eff.95%
Solo
Solo Kills2
Solo Ratio1%
Final Blows13
Combat Points228
Other
NPC Losses3
NPC Loss Ratio5%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Damage type to deal

Angel Cartel - Explosive
Blood Raiders - Electromagnetic/Thermal
Caldary Navy - Kinetic
EoM - Kinetic
Guristas - Kinetic
Mercenary - Thermal
Mordu's Legion - Thermal/Kinetic
Sansha - Electromagnetic/Thermal
Serpentis - Thermal/Kinetic
The Syndicate - Kinetic/Thermal
Thukker Tribe - Explosive

Damage To Resist
-Angel Cartel - 7% EM, 62% Exp, 22% Kin, 9% Therm
-Blood Raiders - 50% EM, 0% Exp, 2% Kin, 48% Therm
-Guristas - 2% EM, 1% Exp 79% Kin, 18% Therm
-Mordu's Legion - 0% EM, 0%, Exp, 70% Kin, 30% Therm
-Sansha - 53% EM, 0% Exp, 0%, Kin, 47% Therm
-Serpentis - 0% EM, 0% Exp, 45% Kin, 55% Therm
-Amarr - 47% EM, 4% Exp, 7% Kin, 42% Therm
-Caldari - 1% EM, 0% Exp, 51% Kin, 48% Therm
-Gallente - 1% EM, 0% Exp, 60% Kin, 39% Therm
-Minmatar - 12% EM, 50% Exp, 31% Kin, 7% Therm
-Mercenaries - All (Therm & Kin are heaviest in lvl 4's)
-Drones - All
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -