Obvious Decoy
Feb 18, 2017
Sep 24, 2011(14y)
Sep 24, 2026(108d)
Combat
Kills27
Losses16
Efficiency63%
ISK
Destroyed3.78b
Lost1.75b
ISK Eff.68%
Solo
Solo Kills1
Solo Ratio4%
Final Blows2
Points27
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Obvious Decoy
Last Active
Feb 18, 2017
Birthday
Sep 24, 2011 (14 years old)
Next Birthday
Sep 24, 2026 (108 days)
Combat
Kills27
Losses16
Efficiency63%
Danger Ratio100%
ISK
Destroyed3.78b
Lost1.75b
ISK Efficiency68%
Balance+2.03b
Solo
Solo Kills1
Solo Ratio4%
Final Blows2
Points27
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
No data available
Bio
The art is for me to feed pieces to you and make you believe you took those pieces, because your smarter and i'm dumber. Every game and con, there is always an opponent and always a victim. The more control the victim thinks he has, the less control he actually has, gradually, he'll hang himself the opponent just helps him along.
The Formula has infinite depth in its efficency and application.
Rule 1 : You can only get smarter by playing a smarter opponent.
Rule 2 : The more sophisticated the game - the more sophisticated the opponent. If the opponent is very good, he will place his victim inside an environment he can control.
The bigger the trick and older the trick - the easier it is to pull. Based on two principles : They think it can't be that old, or they think it can't be that big for so many people to have fallen for it.
Rule 3 : You will always find a good opponent in the very last place you would ever look.
The Formula has infinite depth in its efficency and application.
Rule 1 : You can only get smarter by playing a smarter opponent.
Rule 2 : The more sophisticated the game - the more sophisticated the opponent. If the opponent is very good, he will place his victim inside an environment he can control.
The bigger the trick and older the trick - the easier it is to pull. Based on two principles : They think it can't be that old, or they think it can't be that big for so many people to have fallen for it.
Rule 3 : You will always find a good opponent in the very last place you would ever look.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -