Eckmul — legacy portraitEckmul
5.01
Jun 17, 2017
Jan 1, 1970(56y)
Jan 1, 2027(114d)
Combat
Kills91
Losses34
Efficiency73%
ISK
Destroyed57.21b
Lost5.52b
ISK Eff.91%
Solo
Solo Kills4
Solo Ratio4%
Final Blows7
Combat Points91
Other
NPC Losses2
NPC Loss Ratio6%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
** Damage types ***
Hardeners to use

Angel : Explosive / Kinetic with a few Thermal / EM
Amarr Navy : EM / Thermal
Gurista, Mordus, Gallente : Kinetic / Thermal
Blood : EM / Thermal
Sansha : EM / Thermal
Serpentis : Kinetic / Thermal
Mercenary : EM / Thermal / Kinetic (missiles)
Caldary navy : Kinetic / Thermal
Khanid : EM / Thermal
Zazzmatazz : all types of damage
Mordus : Kinetic / Thermal
Rogue Pirate : EM / Explosive / Kinetic
Odamian : Kinetic / Thermal
Thukker Tribe : Explosive / Thermal

Damage types to use

Angel : EM (shields) / Explosive (Armor) or Thermal all
around
Amarr Navy : EM (shield) / Explosive (Armor)
Mordus : EM (shield) / Explosive (Armor)
Gurista : EM (shields) / Explosive (Armor) or
Thermal/Kinetic all around
Gallente Navy: Thermal
Blood : Thermal
Sansha : Thermal
Serpentis : Thermal / Kinetic
Mercenary : Explosive
Caldary Navy : Explosive or Kinetic / Thermal all
Dashboard
Stats

No activity in the last 90d

Last seen Jun 2017

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -