Tara Strikeland
Jul 7, 2015
Jan 1, 1970(56y)
Jan 1, 2027(159d)
Combat
Kills136
Losses32
Efficiency81%
ISK
Destroyed22.69b
Lost1.55b
ISK Eff.94%
Solo
Solo Kills0
Solo Ratio0%
Final Blows12
Points136
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Tara Strikeland
Last Active
Jul 7, 2015
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (159 days)
Combat
Kills136
Losses32
Efficiency81%
Danger Ratio100%
ISK
Destroyed22.69b
Lost1.55b
ISK Efficiency94%
Balance+21.14b
Solo
Solo Kills0
Solo Ratio0%
Final Blows12
Points136
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Angel Cartel Explosive
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Therm
HARDENERS TO USE:
Angel: All
Amarr Navy: EM / Thermal
Gurista, Mordus, Gallente: Kinetic / Thermal
Blood: EM / Thermal
Sansha: EM / Thermal
Serpentis: Kinetic / Thermal
Mercenary: EM / Thermal / Kinetic
Core Skills for all Pilots
Engineering 5 -to max the powergrid
Electronics 5 -to max the CPU
Energy Management 5 -to maximize the capacitor capacity
Energy Systems Operation 5 -to max the capacitor recharge rate
Mechanic 5 -to max hull strength
Shield Management 5 -to max shield capacity
Shield Operation 5 -to max the shield recharge rate
Hull Upgrade 5 -to max armor strength
Repair Systems 4 -to use the best armor repairers
Energy Grid Upgrades 4 -to use t2 power mods and reduce their CPU reqs
Navigation - 4&am</
Blood Raiders Electromagnetic/Thermal
Caldary Navy Kinetic
EoM Kinetic
Guristas Kinetic
Mercenary Thermal
Mordu's Legion Thermal/Kinetic
Sansha Electromagnetic/Thermal
Serpentis Thermal/Kinetic
The Syndicate Kinetic/Therm
HARDENERS TO USE:
Angel: All
Amarr Navy: EM / Thermal
Gurista, Mordus, Gallente: Kinetic / Thermal
Blood: EM / Thermal
Sansha: EM / Thermal
Serpentis: Kinetic / Thermal
Mercenary: EM / Thermal / Kinetic
Core Skills for all Pilots
Engineering 5 -to max the powergrid
Electronics 5 -to max the CPU
Energy Management 5 -to maximize the capacitor capacity
Energy Systems Operation 5 -to max the capacitor recharge rate
Mechanic 5 -to max hull strength
Shield Management 5 -to max shield capacity
Shield Operation 5 -to max the shield recharge rate
Hull Upgrade 5 -to max armor strength
Repair Systems 4 -to use the best armor repairers
Energy Grid Upgrades 4 -to use t2 power mods and reduce their CPU reqs
Navigation - 4&am</
Dashboard
Stats
No activity in the last 90d
Last seen Jul 2015
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -