Ark'of Dunedin
Jul 11, 2013
Jan 1, 1970(56y)
Jan 1, 2027(135d)
Combat
Kills95
Losses10
Efficiency90%
ISK
Destroyed7.44b
Lost546.97m
ISK Eff.93%
Solo
Solo Kills1
Solo Ratio1%
Final Blows3
Points95
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Ark'of Dunedin
Co-CEO
Last Active
Jul 11, 2013
Birthday
Jan 1, 1970 (56 years old)
Next Birthday
Jan 1, 2027 (135 days)
Combat
Kills95
Losses10
Efficiency90%
Danger Ratio100%
ISK
Destroyed7.44b
Lost546.97m
ISK Efficiency93%
Balance+6.89b
Solo
Solo Kills1
Solo Ratio1%
Final Blows3
Points95
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Some tips:
1. Don't mine an astroid that someone else in your fleet is mining ( It causes both of you to get less yield ),
2. Don't mine asteroids near an orca ( The orca is very slow, and it's common courtesy to leave those roids for that pilot )
3. Don't warp to zero on a fleet member, it could bump them ( A problem if they are trying to stay aligned )
4. Don't buy a mining permit.
Good tips from another Pilot.
1. Don't mine an astroid that someone else in your fleet is mining ( It causes both of you to get less yield ),
2. Don't mine asteroids near an orca ( The orca is very slow, and it's common courtesy to leave those roids for that pilot )
3. Don't warp to zero on a fleet member, it could bump them ( A problem if they are trying to stay aligned )
4. Don't buy a mining permit.
Good tips from another Pilot.
Dashboard
Stats
No activity in the last 90d
Last seen Jul 2013
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -