Sep 12, 2020
May 17, 2011(15y)
May 17, 2027(260d)
Combat
Kills29
Losses41
Efficiency41%
ISK
Destroyed2.41b
Lost13.65b
ISK Eff.15%
Solo
Solo Kills0
Solo Ratio0%
Final Blows9
Points29
Other
NPC Losses14
NPC Loss Ratio34%
Avg Kills/Day0.01
ActivityInactive
Nothing in the last 7d
Bio
Enemies ------- Hardener to use ------ Damage type to use

Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- All Resis (pri. Expl. ,Kin.) --- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resis (pri. Expl. kin) ---- EM
Mercenary ----- All Resis (pri. EM, Therm) -- Thermal
Minmatar. ------ All Resis ----------------- Thermal (sec. Explosive)
Gallente. ------- Kinetic/Thermal (sec..EM) --- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
The Seven ----- All Resis ----------------- Thermal



DATA/RELIC SITES
Forgotten or Unsecured Will be Guarded


Pirate Difficulty levels:
Hideaway*
Burrow
Refuge
Den*
Yard
Rally Point*
Port
Hub*
Haven
Sanctum
The ones with an * have 4 varying difficulties within them, ranging from (a) vanilla, (b) Hidden, \xa9 Forsaken, (d) Forlorn.
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2020

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -