Last ActiveJun 13, 2013
BirthdayMay 1, 2011 (15 years old)
Next BirthdayMay 1, 2027 (175 days)

Combat

Kills1

Losses32

Efficiency3%

Danger Ratio94%

ISK

Destroyed0

Lost15.91b

ISK Efficiency0%

Balance-15912683564

Solo

Solo Kills0

Solo Ratio0%

Final Blows0

Combat Points1

Other

NPC Losses2

NPC Loss Ratio6%

Avg Kills/Day0.00

ActivityInactive

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Bio

-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn

*** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Caldari Navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Mercenary - EM / Thermal / Kinetic
Mordu's Legion - Kin/Thermal
Drones - EM / Thermal
Khanid - EM / Thermal
Thukker - Explosive

*** Best Damage to deal ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
San
Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Blood - EM & Thermal
Sansha - Kinetic
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive

Combat Drones
Amarr (EM)
Caldari (kin)
Gallente (therm)
Minmatar (exp)

Chaining rules:
- if belt has only frigates with same name DO NOT shoot them.
- if belt has only cruisers with same name DO NOT shoot them.
- if belt has frigates and cruisers shoot all.
- if belt has cruisers with two different names shoot all.
- if belt has battleships spawn shoot ONLY BS
- if any of the ships are loyal shoot

** Targeting systems **
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Dashboard

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