shadowner trinity
5.01

shadowner trinity

Sep 27, 2014
Mar 1, 2011(15y)
Mar 1, 2027(218d)
Combat
Kills90
Losses38
Efficiency70%
ISK
Destroyed16.56b
Lost2.60b
ISK Eff.86%
Solo
Solo Kills5
Solo Ratio6%
Final Blows29
Points90
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.02
ActivityInactive
Nothing in the last 7d
Bio
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(Faction) Burrow
(Faction) Hideaway
(Faction) Refuge
(Faction) Den
(Faction) Yard
(Faction) Rally Point
(Faction) Port
(Faction) Hub
(Faction) Haven
(Faction) Sanctum

Hidden-Forsaken-Forlorn
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Laser : Modulated--Anode--Modal--Afocal
Rails : Prototype--Compressed--Scout--Carbide
Blasters : Modal--Anode--Limited--Regulated--Heavy
Projectile : Scout--Prototype--Gallium--Carbine
Missiles : Arbalest--xr3200--Limos--Malkuth
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Max Scanner Range = 14.413 AU
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Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter
Dashboard
Stats

No activity in the last 90d

Last seen Sep 2014

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -