13d ago
Mar 9, 2004(22y)
Mar 9, 2027(196d)
Combat
Kills1,654
Losses177
Efficiency90%
ISK
Destroyed750.07b
Lost11.58b
ISK Eff.98%
Solo
Solo Kills9
Solo Ratio1%
Final Blows121
Points1,673
Other
NPC Losses2
NPC Loss Ratio1%
Avg Kills/Day0.20
ActivityHigh
Last Active
13d ago
Birthday
Mar 9, 2004 (22 years old)
Next Birthday
Mar 9, 2027 (196 days)
Combat
Kills1,654
Losses177
Efficiency90%
Danger Ratio99%
ISK
Destroyed750.07b
Lost11.58b
ISK Efficiency98%
Balance+738.49b
Solo
Solo Kills9
Solo Ratio1%
Final Blows121
Points1,673
Other
NPC Losses2
NPC Loss Ratio1%
Avg Kills/Day0.20
ActivityHigh
Nothing in the last 7d
Bio
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OG sp\xe6nd s\xe5 hj\xe6lmen!!
“Sir, we're surrounded!”
“Excellent. We can attack in any direction!”
~ An Army Officer
Rules to live by:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
https://www.youtube.com/watch?x-yt-ts=1421914688&x-yt-cl=84503534&v=BEG-ly9tQGk
###############
###############
###############
###############
###############
OG sp\xe6nd s\xe5 hj\xe6lmen!!
“Sir, we're surrounded!”
“Excellent. We can attack in any direction!”
~ An Army Officer
Rules to live by:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
https://www.youtube.com/watch?x-yt-ts=1421914688&x-yt-cl=84503534&v=BEG-ly9tQGk
Dashboard
Stats
Kills128
Losses6
Efficiency96%
ISK Destroyed26.49b
ISK Lost138.61m
ISK Efficiency99%
Solo Kills1
Solo Losses1
NPC Losses0
Blob Factor37.26
Active TimezoneEUTZ
Final Blows15
Points134
Activity Heat Map (EVE Time)
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Flies With (Corps)
Dies To (Corps)
Intel Profile
PlaystyleFleet (128 kills)
Solo 1% Small 6% Mid 13% Fleet 57% Blob 23%
Avg Fleet: 37.3 FC: Low Bait (3x)
Typically Loses
Top Fleet Partners