Sep 13, 2020
Dec 23, 2010(15y)
Dec 23, 2026(207d)
Combat
Kills1,495
Losses91
Efficiency94%
ISK
Destroyed918.92b
Lost14.75b
ISK Eff.98%
Solo
Solo Kills20
Solo Ratio1%
Final Blows117
Points1,495
Other
NPC Losses6
NPC Loss Ratio7%
Avg Kills/Day0.27
ActivityInactive
Last Active
Sep 13, 2020
Birthday
Dec 23, 2010 (15 years old)
Next Birthday
Dec 23, 2026 (207 days)
Combat
Kills1,495
Losses91
Efficiency94%
Danger Ratio93%
ISK
Destroyed918.92b
Lost14.75b
ISK Efficiency98%
Balance+904.17b
Solo
Solo Kills20
Solo Ratio1%
Final Blows117
Points1,495
Other
NPC Losses6
NPC Loss Ratio7%
Avg Kills/Day0.27
ActivityInactive
No data available
Bio
Basic pirate rules:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. Always remember your weapon was made by the lowest bidder.
10. If the enemy is in range, so are you.
11. Don't look conspicuous, it draws fire.
12. If it's stupid and it works, it ain't stupid.
13. When in doubt, empty your magazine.
14. The easy way is always mined.
15. Try to look unimportant, the enemy may be low on ammo.
16. Teamwork is essential, it gives the enemy somebody else to shoot at.
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up.
9. Always remember your weapon was made by the lowest bidder.
10. If the enemy is in range, so are you.
11. Don't look conspicuous, it draws fire.
12. If it's stupid and it works, it ain't stupid.
13. When in doubt, empty your magazine.
14. The easy way is always mined.
15. Try to look unimportant, the enemy may be low on ammo.
16. Teamwork is essential, it gives the enemy somebody else to shoot at.
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -