Jan 31, 2019
Dec 20, 2010(15y)
Dec 20, 2026(99d)
Combat
Kills6
Losses34
Efficiency15%
ISK
Destroyed270.32m
Lost8.20b
ISK Eff.3%
Solo
Solo Kills3
Solo Ratio50%
Final Blows4
Combat Points6
Other
NPC Losses15
NPC Loss Ratio44%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Hello!

HINTS:
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DAMAGE DEALT :

GURISTAS (pith,dire,dread) - KINETIC THERMAL
ANGEL (gist,arch,domi) - EXPLOSIVE KINETIC
BLOOD RAIDERS (corpus,elder,dark) - ELECTRO THERMAL
SANSHA (centus,loyal,true) - ELECTRO THERMAL
SERPENTIS (core,guardian,shadow) - THERMAL KINETIC
AMARR - ELECTRO THERMAL
CALDARI - THERMAL KINETIC
GALLENTE - THERMAL KINETIC
-----------------------------------------------------------------------------------
DAMAGE TO DEAL :

ANGEL = EXPLOSIVE
BLOOD RAIDERS = ELECTRO THERMAL
GURISTAS = KINETIC
SANSHA = ELECTRO THERMAL
MORDU'S = THERMAL KINETIC
SERPENTIS = THERMAL KINETIC
THUKKER = EXPLOSIVE
SYNDICATE = KINETIC THERMAL
MERCS = THERMAL

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All armor hardeners in the same group and class have the same stats

Shadow Serpentis = True Sansha = Dark Blood
C-Type Core = C-Type Centus = C-Type Corpus
etc.

Armor repair modules are divided between two different group sets but this follows every class.

Centii C-Type Small Armor Repairer = Corpii C-Type Small Armor Repairer
Coreli C-Type Small Armor Repairer, slightly less rep but also less cap needed
etc.

Centum C-Type Medium Armor Repairer = Corpum C-Type Medium Armor Repairer
Corelum C-Type Medium Armor Repairer, slightly less rep but also less cap needed
etc.
Dashboard
Stats

No activity in the last 90d

Last seen Jan 2019

Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -