Gennero
Last ActiveMay 18, 2015
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (78 days)
Combat
Kills19
Losses18
Efficiency51%
Danger Ratio83%
ISK
Destroyed1.13b
Lost2.86b
ISK Efficiency28%
Balance-1728542250
Solo
Solo Kills0
Solo Ratio0%
Final Blows1
Combat Points19
Other
NPC Losses3
NPC Loss Ratio17%
Avg Kills/Day0.00
ActivityInactive
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Bio
"Der Mensch, der l\xe4chelt, wenn alles schief geht, hat sich schon vorher \xfcberlegt, wem er die Schuld geben kann."
♥
There is no I in 'team' but there are two of them in 'idiot'.
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Rules to survive in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turrets, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it is an ambush.
7. If it's not moving - shoot it anyway, it might move later
8. If it starts moving, jam it, shoot it and call for back-up.
9. If it shoots back, open up a cyno - it might call for back-up
10. If back-up arrives, jump your cap fleet in, they have more space to loot
♥
There is no I in 'team' but there are two of them in 'idiot'.
███████
███████
███████
Rules to survive in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turrets, then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well it is an ambush.
7. If it's not moving - shoot it anyway, it might move later
8. If it starts moving, jam it, shoot it and call for back-up.
9. If it shoots back, open up a cyno - it might call for back-up
10. If back-up arrives, jump your cap fleet in, they have more space to loot
Dashboard
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