BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (76 days)
Combat
Kills0
Losses0
Efficiency0%
Danger Ratio0%
ISK
Destroyed0
Lost0
ISK Efficiency0%
Balance0
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
fuck goons
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** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente - Kinetic / Thermal
Mordu's Legion - EM / Kinetic / Thermal
Mercenaries - Kinetic / Thermal / Explosive
Rogue Drones - ALL Damage Types
**Damage types to use
Angel - EM(shields)/Exp(Armor) & Thermal
Amarr Navy - EM(shield)/Exp(Armor)
Mordus - EM(shield)/Exp(Armor)
Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic
Gallente - Exp
Blood - Therm
Sansha - Therm
Serpentis - Therm
Mercenary - Exp
Minmatar - Therm/Exp
Caldary Navy - Exp/Kin/Therm
Khanid - EM(shields)/Exp(Armor)
Zazzmatazz - EM(shield)/Exp(Armor)
Rogue Pirate- EM(shield)/Exp(Armor)
Odamian - EM(shield)/Exp(Armor)
*** Jammers ***
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter
***COSMOS constellations:***
Okkelen (Caldari space)
Ani (Minmatar space)
Araz: (Amar space)
Algintal (Gallente space)
Audesder (special)
Kenobanala (special)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personell: 50% Kill, 50% Courier
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tag
AGENT LOCATION & OTHER INFO:
To locate ALL agents in EVE who will work with you,
F10/display settings/stars/my agents. The green dots are
agents. Move your mouse over the dot for information on
the agents in that system.
To find agents to work with in a specific corporation, pull
up the corporations information (search People & Places, or
[I] in the station they own), and check out the agents tab.
It shows agents in the corp. by division.
You can also search agents by standings by:
Go to Character Sheet/Standings - look at the corporations
under liked by, right click/show info/agents, you can see all
the agents that are & aren’t available to you. It will also
tell you the corp. standing you need to have a specific
agent become available to you.
Agent Quality:
Agent quality shows the relative richness of the agent's
rewards compared to other agents of the same level. An
average agent's quality will be 0. Agent quality also slightl
---------------
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente - Kinetic / Thermal
Mordu's Legion - EM / Kinetic / Thermal
Mercenaries - Kinetic / Thermal / Explosive
Rogue Drones - ALL Damage Types
**Damage types to use
Angel - EM(shields)/Exp(Armor) & Thermal
Amarr Navy - EM(shield)/Exp(Armor)
Mordus - EM(shield)/Exp(Armor)
Gurista - EM(shields)/Exp(Armor)/Therm & Kinetic
Gallente - Exp
Blood - Therm
Sansha - Therm
Serpentis - Therm
Mercenary - Exp
Minmatar - Therm/Exp
Caldary Navy - Exp/Kin/Therm
Khanid - EM(shields)/Exp(Armor)
Zazzmatazz - EM(shield)/Exp(Armor)
Rogue Pirate- EM(shield)/Exp(Armor)
Odamian - EM(shield)/Exp(Armor)
*** Jammers ***
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetometric = Ion Field
Minmatarr - Ladar = Phase Inverter
***COSMOS constellations:***
Okkelen (Caldari space)
Ani (Minmatar space)
Araz: (Amar space)
Algintal (Gallente space)
Audesder (special)
Kenobanala (special)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personell: 50% Kill, 50% Courier
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tag
AGENT LOCATION & OTHER INFO:
To locate ALL agents in EVE who will work with you,
F10/display settings/stars/my agents. The green dots are
agents. Move your mouse over the dot for information on
the agents in that system.
To find agents to work with in a specific corporation, pull
up the corporations information (search People & Places, or
[I] in the station they own), and check out the agents tab.
It shows agents in the corp. by division.
You can also search agents by standings by:
Go to Character Sheet/Standings - look at the corporations
under liked by, right click/show info/agents, you can see all
the agents that are & aren’t available to you. It will also
tell you the corp. standing you need to have a specific
agent become available to you.
Agent Quality:
Agent quality shows the relative richness of the agent's
rewards compared to other agents of the same level. An
average agent's quality will be 0. Agent quality also slightl
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