Dec 17, 2015
Jan 6, 2006(20y)
Jan 6, 2027(212d)
Combat
Kills247
Losses22
Efficiency92%
ISK
Destroyed12.64b
Lost1.35b
ISK Eff.90%
Solo
Solo Kills0
Solo Ratio0%
Final Blows4
Points247
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.03
ActivityInactive
Last Active
Dec 17, 2015
Birthday
Jan 6, 2006 (20 years old)
Next Birthday
Jan 6, 2027 (212 days)
Combat
Kills247
Losses22
Efficiency92%
Danger Ratio100%
ISK
Destroyed12.64b
Lost1.35b
ISK Efficiency90%
Balance+11.29b
Solo
Solo Kills0
Solo Ratio0%
Final Blows4
Points247
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.03
ActivityInactive
No data available
Bio
Green and proud - people who know me will know what that means, if not you should have been around quite a few years ago!
I keep the Caldari fleet yards in business :)
*** Damage types ***
Angel - Kinetic/Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
* Players with -2.0 or worse cannot enter 1.0 systems
* Players with -2.5 or worse cannot enter 0.9 or above systems
* Players with -3.0 or worse cannot enter 0.8 or above systems
* Players with -3.5 or worse cannot enter 0.7 or above systems
* Players with -4.0 or worse cannot enter 0.6 or above systems
* Players with -4.5 or worse cannot enter 0.5 or above systems
Stacking Penalities
1st mod: 100,000% effectiveness
2nd mod: 86,9119842% effectiveness
3rd mod: 57,1037996% effectiveness
4th mod: 28,2469117% effective
I keep the Caldari fleet yards in business :)
*** Damage types ***
Angel - Kinetic/Explosive
Amarr Navy - EM/Thermal
Blood Raiders - EM/Thermal
Caldari - Kinetic/Thermal
Gallente - Kinetic/Thermal
Guristas - Kinetic/Thermal
Khanid - EM/Thermal
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
* Players with -2.0 or worse cannot enter 1.0 systems
* Players with -2.5 or worse cannot enter 0.9 or above systems
* Players with -3.0 or worse cannot enter 0.8 or above systems
* Players with -3.5 or worse cannot enter 0.7 or above systems
* Players with -4.0 or worse cannot enter 0.6 or above systems
* Players with -4.5 or worse cannot enter 0.5 or above systems
Stacking Penalities
1st mod: 100,000% effectiveness
2nd mod: 86,9119842% effectiveness
3rd mod: 57,1037996% effectiveness
4th mod: 28,2469117% effective
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -