Last ActiveApr 5, 2020
BirthdayMar 24, 2010 (16 years old)
Next BirthdayMar 24, 2027 (157 days)
Combat
Kills2
Losses2
Efficiency50%
Danger Ratio100%
ISK
Destroyed3.64m
Lost89.09m
ISK Efficiency4%
Balance-85452136
Solo
Solo Kills2
Solo Ratio100%
Final Blows2
Combat Points2
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
Skills for all Pilots
Engineering 5: to maximize the power core.
Electronics 5: to maximize the CPU.
Energy Management 5: to maximize the capacitor
capacity.
Energy Systems Operation 5: to maximize the rate at
which the capacitor recharges.
Mechanic 5: To maximize hull strength.
Shield Management 5: to maximize shield capacity.
Shield Operation 5: to maximize the rate at which the
shield recharges.
Hull Upgrade 5: To maximize armor strength.
=[Damage types to use on]=-
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
-=[Targeting systems used by]=-
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-=[Hardeners to use against]=-
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic for
missles)
Caldary navy - Kinetic/Thermal
Engineering 5: to maximize the power core.
Electronics 5: to maximize the CPU.
Energy Management 5: to maximize the capacitor
capacity.
Energy Systems Operation 5: to maximize the rate at
which the capacitor recharges.
Mechanic 5: To maximize hull strength.
Shield Management 5: to maximize shield capacity.
Shield Operation 5: to maximize the rate at which the
shield recharges.
Hull Upgrade 5: To maximize armor strength.
=[Damage types to use on]=-
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
-=[Targeting systems used by]=-
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
-=[Hardeners to use against]=-
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic for
missles)
Caldary navy - Kinetic/Thermal
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