Last ActiveJun 13, 2008
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (79 days)

Combat

Kills58

Losses7

Efficiency89%

Danger Ratio100%

ISK

Destroyed13.52b

Lost609.21m

ISK Efficiency96%

Balance+12.91b

Solo

Solo Kills1

Solo Ratio2%

Final Blows11

Combat Points58

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Bio

alice pressed against the wall so she can see the door,
in case the laughing strangers go and crush the petals on the floor.

alice in her party dress she thanks you kindly, so serene
she needs you like she needs her tranqs to tell her that the world is clean
to promise her a definition,
tell her where the rain will fall
tell her where the sun shines bright and
tell her she can have it all
today.

pass the crystal spread the tarot,
in illusion comfort lies
the safest way, the straight and narrow
no confusion no surprise

alice in her party dressed to kill she thanks you, turns away
needs you like she needs her pills to tell her that the worlds ok
to promise her a definition,
tell her where the rain will fall.
tell her where the sun shines bright
and tell her she can have it all hh
today.

alice.
don't give it away.

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

Best Damage to NPCs
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Drones - explosive / kinetic poss

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25%
Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Complexes:
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

Scanning info:
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km

Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

Security status:
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS

** Agent LP reward Offers: **
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships

** Damage types ***
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente Navy - Kinetic
The Seven Exp/Kin Primary Therm/Em Secondary
Zazzamatazz - Allth
** Best Damage to NPCs **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr Navy - EM/Thermal
Gallente Navy - Kinetic
The Seven - Termal
Zazzamatazz - Kin

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