Squeaker — legacy portraitSqueaker
0.10
14d ago
Jan 1, 1970(56y)
Jan 1, 2027(155d)
Combat
Kills13
Losses11
Efficiency54%
ISK
Destroyed2.10b
Lost652.48m
ISK Eff.76%
Solo
Solo Kills3
Solo Ratio23%
Final Blows4
Points15
Other
NPC Losses5
NPC Loss Ratio45%
Avg Kills/Day0.00
ActivityLow
Nothing in the last 7d
Bio
https://www.eveonline.com/signup?invc=d68ffb3f-a70c-45e9-a7c9-e34e643177d5
** Damage types ***
Guristas (Caldari) - Kinetic / Thermal
Serpentis (Gallente) - Thermal / Kinetic
Blood Raider (Amarr) - Thermal / EM
Sansha's Nation (Amarr) - EM / Thermal
Angel Cartel (Minmatar) - Explosive / Kinetic / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Khanid (Gallente) - Kinetic / Thermal
Mordus (Caldari) - Kinetic / Thermal

*** Damage to deal ***
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Defend Attack with
Angel 62% Exp : 22% Kinetic | Exp
Blood Raiders 50% EM : 48% Therm | EM
Guristas 79% kinetic : 18% Therm | Kinetic
Sansaha'sNation 53% Kinetic : 47% Therm | Kinetic
Serpentis 45% kinetic : 55% Therm | Kinetic
Rouge Drones Omni - can spike EM/Therm | EM-Omni

Amar Gallent Caldari Minmatar
Type EM Therm Kinetic Exp
Light Acolyte Hobgoblin Hornet Warrior
Medium Infiltrator Hammerhead Vespa Valkyri

Heavy Praetor Orge Wasp Berserker
Sentry Curator Garde Warden Bouncer



1st mod: 100.0% effectiveness
2nd mod: ~86.9% effectiveness
3rd mod: ~57.1% effectiveness
4th mod: ~28.3% effectiveness
5th mod: ~10.6% effectiveness
6th mod: ~3.0% effectiveness
Dashboard
Stats
Kills1
Losses2
Efficiency33%
ISK Destroyed630.73m
ISK Lost100.71m
ISK Efficiency86%
Solo Kills1
Solo Losses2
NPC Losses2
Blob Factor1
Active TimezoneUSTZ
Final Blows1
Points3
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (1 kills)
Solo 100%
Avg Fleet: 1
Typically Flies
Typically Loses