7d ago
Dec 25, 2003(22y)
Dec 25, 2026(127d)
Combat
Kills776
Losses429
Efficiency64%
ISK
Destroyed8.47t
Lost110.75b
ISK Eff.99%
Solo
Solo Kills7
Solo Ratio1%
Final Blows32
Points776
Other
NPC Losses84
NPC Loss Ratio20%
Avg Kills/Day0.09
ActivityInactive
Last Active
7d ago
Birthday
Dec 25, 2003 (22 years old)
Next Birthday
Dec 25, 2026 (127 days)
Combat
Kills776
Losses429
Efficiency64%
Danger Ratio80%
ISK
Destroyed8.47t
Lost110.75b
ISK Efficiency99%
Balance+8.36t
Solo
Solo Kills7
Solo Ratio1%
Final Blows32
Points776
Other
NPC Losses84
NPC Loss Ratio20%
Avg Kills/Day0.09
ActivityInactive
Nothing in the last 7d
Bio
Fleet rules:
1. Always ask if you can bring a Drake.
2. Ask if you have been papped yet. Ask early and often. This is important! Best time to ask is while you are still docked.
3. Ask for second pap while undocking.
4. Ask if fleet has left while fleet is still forming.
5. Ask if you can still join the fleet at the 2 hour mark and you must still be at least 50 jumps away.
6. When FC jump and hold(this is important) warp to next gate. FC'S love lemmings.
7. Always ask if you can bring a Drake.
1. Always ask if you can bring a Drake.
2. Ask if you have been papped yet. Ask early and often. This is important! Best time to ask is while you are still docked.
3. Ask for second pap while undocking.
4. Ask if fleet has left while fleet is still forming.
5. Ask if you can still join the fleet at the 2 hour mark and you must still be at least 50 jumps away.
6. When FC jump and hold(this is important) warp to next gate. FC'S love lemmings.
7. Always ask if you can bring a Drake.
Dashboard
Stats
Kills0
Losses2
Efficiency0%
ISK Destroyed0
ISK Lost1.96b
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Dies To (Alliances)