Last ActiveMar 8, 2017
BirthdayAug 3, 2006 (20 years old)
Next BirthdayAug 3, 2027 (274 days)
Combat
Kills3
Losses5
Efficiency38%
Danger Ratio100%
ISK
Destroyed357.36m
Lost551.99m
ISK Efficiency39%
Balance-194622437
Solo
Solo Kills1
Solo Ratio33%
Final Blows1
Combat Points3
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
NRDS
** Типы дамага с непеписей **
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal / explosive
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente - Thermal / Kinetic (Detectives do EM)
Thukker mercenary - Explosive
Mordu's Legion - Kinetic & thermal
** Чем бить **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal (Thukker Thermal and Kinetic)
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
-2.0 or less attacked in 1.0 systems 0.5: ~19 seconds
Players with -2.5 0.9 systems 0.6: ~14 seconds
Players with -3.0 0.8 systems 0.7: ~10 seconds
Players with -3.5 0.7 systems 0.8: ~7 seconds
Players with -4.0 0.6 systems 0.9: ~6 seconds
Players with -4.5 0.5 systems 1.0: ~6 seconds
Site Classifications:
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)
** Типы дамага с непеписей **
Guristas - Kinetic / Thermal
Serpentis - Kinetic / Thermal
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal / explosive
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Gallente - Thermal / Kinetic (Detectives do EM)
Thukker mercenary - Explosive
Mordu's Legion - Kinetic & thermal
** Чем бить **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal (Thukker Thermal and Kinetic)
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
-2.0 or less attacked in 1.0 systems 0.5: ~19 seconds
Players with -2.5 0.9 systems 0.6: ~14 seconds
Players with -3.0 0.8 systems 0.7: ~10 seconds
Players with -3.5 0.7 systems 0.8: ~7 seconds
Players with -4.0 0.6 systems 0.9: ~6 seconds
Players with -4.5 0.5 systems 1.0: ~6 seconds
Site Classifications:
Class 1 = Hideaway or Drone Cluster (easiest)
Class 2 = Burrow or Drone Collection
Class 3 = Refuge or Drone Assembly
Class 4 = Den or Drone Gathering
Class 5 = Yard or Drone Surveillance
Class 6 = Rally Point or Drone Menagerie
Class 7 = Port or Drone Herd
Class 8 = Hub or Drone Squad
Class 9 = Haven or Drone Patrol
Class 10 = Sanctum or Drone Horde (hardest)
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