Shagrath Neptune

Sebiestor Tribe [S]
Last ActiveOct 11, 2008
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (78 days)

Combat

Kills36

Losses43

Efficiency46%

Danger Ratio100%

ISK

Destroyed4.82b

Lost3.93b

ISK Efficiency55%

Balance+890.49m

Solo

Solo Kills2

Solo Ratio6%

Final Blows11

Combat Points36

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Bio


*** Damage types to use on...***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal

*** Targeting systems used by...***
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

*** Hardeners to use against...***
Angel - All - mostly EXP/KIN
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/ (Kinetic for
missles)
Caldary navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - 2therm/2kin/1EM/1exp
Maru - EM/Thermal
Mordus - Kinetic/Thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
Thukker - Thermal, Explosive
Rogue Drones - EM, Thermal

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

*** Complexes ***
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships

*** Security status: Empire restrictions ***
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems

***Solarsystem restrictions based on your personal security status***
Players with -2.0 or worse cannot enter 1.0 systems
Players with -2.5 or worse cannot enter 0.9 systems
Players with -3.0 or worse cannot enter 0.8 systems
Players with -3.5 or worse cannot enter 0.7 systems
Players with -4.0 or worse cannot enter 0.6 systems
Players with -4.5 or worse cannot enter 0.5 systems

Players with -5.0 can be attacked by players in 0.5-1.0 systems
without CONCORD intervention (Players will also be able to freely attack both your ships and pod!)

Dashboard

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