Mar 17, 2011
Jul 31, 2008(17y)
Jul 31, 2026(52d)
Combat
Kills364
Losses48
Efficiency88%
ISK
Destroyed32.18b
Lost2.68b
ISK Eff.92%
Solo
Solo Kills7
Solo Ratio2%
Final Blows24
Points364
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.06
ActivityInactive
No data available
Bio
There's a reason you separate military and the police. One fights the enemies of the state, the other serves and protects the people. When the military becomes both, then the enemies of the state tend to become the people.

~~ Damage types ~~

Guristas - Kinetic / (Thermal)
Gallente - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / (Thermal)
Mercenary - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Rogue Drones - EM / Thermal
Thukker - Explosive / Thermal


~~ Best Damage to NPC's ~~

Guristas - Kinetic / (Thermal)
Serpentis - Thermal
Mordus - Thermal / Kinetic
Blood - EM / Thermal
Sansha - EM / Thermal
Angel - Explosive / All
Mercenary - Thermal / Kinetic
Amarr Navy - EM / Thermal
Caldary navy - Kinetic / Thermal
Gallente - Kinetic / Thermal
Khanid - EM / Thermal
Rogu
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
00
0
01
0
02
0
03
0
04
0
05
0
06
0
07
0
08
0
09
0
10
0
11
0
12
0
13
0
14
0
15
0
16
0
17
0
18
0
19
0
20
0
21
0
22
0
23
0
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -