Belial Tempter
Sep 9, 2015
Jul 30, 2006(20y)
Jul 30, 2027(356d)
Combat
Kills1,401
Losses256
Efficiency85%
ISK
Destroyed1.40t
Lost19.23b
ISK Eff.99%
Solo
Solo Kills199
Solo Ratio14%
Final Blows511
Points1,401
Other
NPC Losses17
NPC Loss Ratio7%
Avg Kills/Day0.19
ActivityInactive
Belial Tempter
Last Active
Sep 9, 2015
Birthday
Jul 30, 2006 (20 years old)
Next Birthday
Jul 30, 2027 (356 days)
Combat
Kills1,401
Losses256
Efficiency85%
Danger Ratio93%
ISK
Destroyed1.40t
Lost19.23b
ISK Efficiency99%
Balance+1.38t
Solo
Solo Kills199
Solo Ratio14%
Final Blows511
Points1,401
Other
NPC Losses17
NPC Loss Ratio7%
Avg Kills/Day0.19
ActivityInactive
Nothing in the last 7d
Bio
All warfare is based on deception. Hence, when able to attack, we must seem unable; when using our forces, we must seem inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near. Hold out baits to entice the enemy. Feign disorder, and crush him.
Throw your soldiers into positions whence there is no escape, and they will prefer death to flight. If they will face death, there is nothing they may not achieve.
-Sun Tzu
Ganks
Throw your soldiers into positions whence there is no escape, and they will prefer death to flight. If they will face death, there is nothing they may not achieve.
-Sun Tzu
Ganks
Dashboard
Stats
No activity in the last 90d
Last seen Sep 2015
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -