Last ActiveJan 16, 2008
BirthdayJan 1, 1970 (56 years old)
Next BirthdayJan 1, 2027 (76 days)
Combat
Kills0
Losses2
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost190.91m
ISK Efficiency0%
Balance-190911744
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Bio
** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
*** Hardeners to use ***
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Thukker - Kinetic/Thermal/Explosive
Zazzmatazz - all types of dmg
Damage types to use
Angel: EM(shields) Explosive(Armor), or thermal
all round
Amarr Navy: EM (shield) Explosive(Armor)
Mordus: EM (shield) Explosive(Armor)
Gurista: EM(shields) Explosive(Armor),
Thermal/Kinetic all round
Blood: Thermal
Sansha: Thermal
Serpentis: Thermal
Mercenary: Explosives
Caldary Navy: Explosives (Kine/Therm)
Khanid: EM(shields) Explosive(Armor)
Zazzmatazz: EM(shield)/Explosive(Armor)
Rogue Pirate: EM(shield)/Explosive(Armor)
Odamian: EM(shield)/Explosive(Armor)
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Personel: 50% Kill, 50% Courier
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
Sensors:
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
Расстояния:
1 au = 149.000.000
3 au = 447.000.000
7 au = 1.043.000.000
48 au = 7.152.000.000
Max Scanner Range = 14.413 AU
Число модулей/ригов Стекинг пенальти
1 ................................. 1.000000000000
2 ................................. 0.869119980800
3 ................................. 0.570583143511
Loyalty Point Implant Offers - Rough Guide
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battleships
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