Last ActiveJul 27, 2016
BirthdayMar 2, 1969 (57 years old)
Next BirthdayMar 2, 2027 (135 days)
Combat
Kills0
Losses9
Efficiency0%
Danger Ratio100%
ISK
Destroyed0
Lost180.19m
ISK Efficiency0%
Balance-180185136
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses0
NPC Loss Ratio0%
Avg Kills/Day0.00
ActivityInactive
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Ship ClassesLoading…
Bio
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnometric
Minmatar - Ladar0.5 - 19 seconds -> 1 normal gank cata at 720dps -> 15000 EHP*
0.6 - 14 seconds -> 1 normal gank cata at 720dps -> 12000 EHP*
0.7 - 10 seconds -> 1 normal gank cata at 720dps -> 7400 EHP*
0.8 - 7 seconds -> 1 normal gank cata at 720dps -> 5200 EHP*
0.9 - 6 seconds -> 1 normal gank cata at 720dps -> 4500 EHP*
1.0 - 6 seconds -> 1 normal gank cata at 720dps -> 4500 EHP*
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
Serpentis - Thermal
Mordus - Thermal & Kinetic
Galente Navy - Explosive
Blood - EM & Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnometric
Minmatar - Ladar0.5 - 19 seconds -> 1 normal gank cata at 720dps -> 15000 EHP*
0.6 - 14 seconds -> 1 normal gank cata at 720dps -> 12000 EHP*
0.7 - 10 seconds -> 1 normal gank cata at 720dps -> 7400 EHP*
0.8 - 7 seconds -> 1 normal gank cata at 720dps -> 5200 EHP*
0.9 - 6 seconds -> 1 normal gank cata at 720dps -> 4500 EHP*
1.0 - 6 seconds -> 1 normal gank cata at 720dps -> 4500 EHP*
Players with -2.0 or worse will be attacked in 1.0 systems
Players with -2.5 or worse will be attacked in 0.9 systems
Players with -3.0 or worse will be attacked in 0.8 systems
Players with -3.5 or worse will be attacked in 0.7 systems
Players with -4.0 or worse will be attacked in 0.6 systems
Players with -4.5 or worse will be attacked in 0.5 systems
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