Danthomir
Nov 21, 2019
Dec 25, 2006(19y)
Dec 25, 2026(205d)
Combat
Kills1,471
Losses109
Efficiency93%
ISK
Destroyed1.15t
Lost14.63b
ISK Eff.99%
Solo
Solo Kills157
Solo Ratio11%
Final Blows325
Points1,471
Other
NPC Losses7
NPC Loss Ratio6%
Avg Kills/Day0.21
ActivityInactive
Danthomir
Last Active
Nov 21, 2019
Birthday
Dec 25, 2006 (19 years old)
Next Birthday
Dec 25, 2026 (205 days)
Combat
Kills1,471
Losses109
Efficiency93%
Danger Ratio94%
ISK
Destroyed1.15t
Lost14.63b
ISK Efficiency99%
Balance+1.13t
Solo
Solo Kills157
Solo Ratio11%
Final Blows325
Points1,471
Other
NPC Losses7
NPC Loss Ratio6%
Avg Kills/Day0.21
ActivityInactive
No data available
Bio
Let us live in interesting times.
"Being safe from evil is, in my mind, an uneven tradeoff for the fact that you don't get to be heroes anymore, in that you can just opt out of fighting evil. It may be nobody wants to be heroes except when it doesn't count, when it isn't challenging, that people would rather fight "pretend evil" than the real thing, but I don't personally believe that. I still think people are better than that."
"I can't think of any better experience to have in ANY game of ANY sort than for real people to work together against antisocial activity, selfish people, and other forms of creeping insidious evil, and WIN, and build something lasting and good. To work together and have fun together with types of people they never would have considered worth speaking to otherwise."
http://www.raphkoster.com/gaming/postmortem.shtml
"Being safe from evil is, in my mind, an uneven tradeoff for the fact that you don't get to be heroes anymore, in that you can just opt out of fighting evil. It may be nobody wants to be heroes except when it doesn't count, when it isn't challenging, that people would rather fight "pretend evil" than the real thing, but I don't personally believe that. I still think people are better than that."
"I can't think of any better experience to have in ANY game of ANY sort than for real people to work together against antisocial activity, selfish people, and other forms of creeping insidious evil, and WIN, and build something lasting and good. To work together and have fun together with types of people they never would have considered worth speaking to otherwise."
http://www.raphkoster.com/gaming/postmortem.shtml
Dashboard
Stats
Kills0
Losses0
Efficiency0%
ISK Destroyed0
ISK Lost0
ISK Efficiency0%
Solo Kills0
Solo Losses0
NPC Losses0
Blob Factor0
Active TimezoneUSTZ
Final Blows0
Points0
Activity Heat Map (EVE Time)
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Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -