Last ActiveJun 3, 2016
BirthdayJun 30, 2005 (21 years old)
Next BirthdayJun 30, 2027 (256 days)
Combat
Kills0
Losses1
Efficiency0%
Danger Ratio0%
ISK
Destroyed0
Lost25.14m
ISK Efficiency0%
Balance-25139249
Solo
Solo Kills0
Solo Ratio0%
Final Blows0
Combat Points0
Other
NPC Losses1
NPC Loss Ratio100%
Avg Kills/Day0.00
ActivityInactive
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Bio
information useful...copy and paste it and pass it along that
others might share in your fortune.
** Damage types *** Defend with
Guristas: 2 kinetic, 1 Therm
Serpentis: 2 thermal, 1 Kinetic
Angels: 2 explosive, 1 EM 1 Therm
Sanshas: 2 therm, 1 EM
Blood Raider: 2 therm, 2 EM
Drones: Varies, but EM and Therm
Mercs: Everything
Caldari: 2 therm 2 EM
Amarr: 2 Therm 2 EM
Gallente: 2 Kinetic 2 Therm
Minmatar: 2 em 1 Explosive 1 Kinetic
Thukker Tribe: 2 Explosive 1 Thermal
** Damage types *** Attack with:
Guristas: Kinetic
Serpentis: Kinetic
Angels: Explosive
Sanshas: EM
Blood Raider: EM
Drones: EM
Mercs: Thermal
Caldari: Kinetic
Amarr: Thermal
Gallente: Thermal
Minmatar: Explosive or Thermal
Thukker Tribe: Thermal
*** Mission types *** (Connection skill bonus)
Accounting: 100% Courier (FC, TC)
Administration: 50% Kill, 50% Courier (BC, PC)
Advisory: 34% Kill, 66% Courier (HTC, PC)
Archives: 5% Kill, 90% Courier, 5% Trade (BC, HTC)
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade (LC,
MC)
Command: 97% Kill, 3% Courier (MC, PC)
Distribution: 5% Kill, 95% Courier (FC, TC)
Financial: 50% Kill, 50% Courier (BC, FC)
Intelligence: 85% Kill, 15% Courier (HTC, MC)
Internal Security: 95% Kill, 5% Courier (BC, MC)
Legal: 50% Kill, 50% Courier (FC, PC)
Manufacturing: 5% Kill, 95% Courier (HTC, LC)
Marketing: 5% Kill, 95% Courier FC, TC)
Mining: 5% Kill, 85% Courier, 10% Mining (II) (LC, TC)
Personnel: 80% Kill, 20% Courier (BC, LC)
Production: 5% Kill, 95% Courier (LC, TC)
Public Relations: 34% Kill, 66% Courier (FC, PC)
R&D;*: 0% Kill, 50% Courier(S), 50% Trade (HTC, LC)
Security: 90% Kill, 5% Courier, 5%Trade (MC, PC)
Storage: 5% Kill, 95% Courier(L) (BC, TC)
Surveillance: 95% Kill, 5% Courier (HTC, MC)
BC = Bureaucratic Connection, FC = Financial Connection, HTC =
High Tech Connection
LC = Labor Connection, MC = Military Connection, PC = Political
Connection, TC = Trade Connection
*** Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
*** Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
*** Personal, Corporate or Faction standing required for an agent
Research & Development (R&D) agents have additional
requirements
*** Agent Level
Quality ____1 ___2 __3 ___4 5
-20 __-1.00 1.00 3.00 5.00
-10 __-0.50 1.50 3.50 5.50
0 _____0.00 2.00 4.00 6.00
10_____0.50 2.50 4.50 6.50
20 ____1.00 3.00 5.00 7.00
Complements of a random player's bio that happened to be
near me as I approached a warpgate, plus some additions by me
and corrections
Copy and paste it to your bio if you wish and pass along this
useful information
to another passerby. Good fortune to you.
*************************************************
In Game Links
*************************************************
Agent Mission Types - Chart of mission types given by
each agent
typei am just a hualer for my friends
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