Dec 11, 2019
May 13, 2009(17y)
May 13, 2027(245d)
Combat
Kills2
Losses30
Efficiency6%
ISK
Destroyed143.80m
Lost5.46b
ISK Eff.3%
Solo
Solo Kills1
Solo Ratio50%
Final Blows2
Combat Points2
Other
NPC Losses16
NPC Loss Ratio53%
Avg Kills/Day0.00
ActivityInactive
Last Active
Dec 11, 2019
Birthday
May 13, 2009 (17 years old)
Next Birthday
May 13, 2027 (245 days)
Combat
Kills2
Losses30
Efficiency6%
Danger Ratio47%
ISK
Destroyed143.80m
Lost5.46b
ISK Efficiency3%
Balance-5320747680
Solo
Solo Kills1
Solo Ratio50%
Final Blows2
Combat Points2
Other
NPC Losses16
NPC Loss Ratio53%
Avg Kills/Day0.00
ActivityInactive
Nothing in the last 7d
Bio
Empire Tageting Systems
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
NPC Damage and Protection
NPC faction Damage to defend Damage to deal
AMARR NAVY EM, THERM EM, THERM
ANMATAR EM, THERM, KIN EM, THERM
ANGEL CARTEL EXP, KIN EXP
BLOOD RAIDER EM, THERM EM, THERM
CONCORD EM, THERM, KIN, EXP EXP, KIN
CALDARI NAVY KIN, THERM KIN, THERM
EoM KIN, THERM KIN, EM
FEDERATION NAVY THERM, KIN KIN, THERM
GALLENTE FLEET KIN, THERM KIN, THERM
GURISTAS KIN, THERM KIN, THERM
MERC COMMANDER THERM, EM THERM, EXP
MERCENARY KIN, THERM THERM, KIN
MINMATAR FLEET EXP, KIN EXP, EM, THERM
MORDU'S LEGION KIN, THERM, EXP, EM THERM, KIN
REPUBLIC FLE ET EXP, THERM, KIN, EM EXP, KIN
ROGUE DRONES EXP, KIN, EM, THERM EM
SANSHA'S NATION EM, THERM EM, THERM
SERPENTIS THERM, KIN THERM
THUKKER TRIBE EXP, THERM EM
ZAZZMATAZZ EM, KIN, EXP EM, THERM, EXP
Scanning Information
1 AU = 149,000,000 KM
3 AU = 447,000,000 KM
7 AU = 1,043,000,000 KM
48 AU = 7,152,000,000 KM
Maximum Scanner Range = 14.413 AU or 2,147,483,647/149,000,000KM
Stacking Penalties
1 MOD = 100% Effectiveness
2 MODs = 86.9% Effectiveness
3 MODs = 57.1% Effectiveness
4 MODs = 28.3% Effectiveness
5 MODs = 10.6% Effectiveness
6 MODs = 3.0% Effectiveness
So 2 mods would give you 186.9% of the two mods combined, not 200% and so on
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
NPC Damage and Protection
NPC faction Damage to defend Damage to deal
AMARR NAVY EM, THERM EM, THERM
ANMATAR EM, THERM, KIN EM, THERM
ANGEL CARTEL EXP, KIN EXP
BLOOD RAIDER EM, THERM EM, THERM
CONCORD EM, THERM, KIN, EXP EXP, KIN
CALDARI NAVY KIN, THERM KIN, THERM
EoM KIN, THERM KIN, EM
FEDERATION NAVY THERM, KIN KIN, THERM
GALLENTE FLEET KIN, THERM KIN, THERM
GURISTAS KIN, THERM KIN, THERM
MERC COMMANDER THERM, EM THERM, EXP
MERCENARY KIN, THERM THERM, KIN
MINMATAR FLEET EXP, KIN EXP, EM, THERM
MORDU'S LEGION KIN, THERM, EXP, EM THERM, KIN
REPUBLIC FLE ET EXP, THERM, KIN, EM EXP, KIN
ROGUE DRONES EXP, KIN, EM, THERM EM
SANSHA'S NATION EM, THERM EM, THERM
SERPENTIS THERM, KIN THERM
THUKKER TRIBE EXP, THERM EM
ZAZZMATAZZ EM, KIN, EXP EM, THERM, EXP
Scanning Information
1 AU = 149,000,000 KM
3 AU = 447,000,000 KM
7 AU = 1,043,000,000 KM
48 AU = 7,152,000,000 KM
Maximum Scanner Range = 14.413 AU or 2,147,483,647/149,000,000KM
Stacking Penalties
1 MOD = 100% Effectiveness
2 MODs = 86.9% Effectiveness
3 MODs = 57.1% Effectiveness
4 MODs = 28.3% Effectiveness
5 MODs = 10.6% Effectiveness
6 MODs = 3.0% Effectiveness
So 2 mods would give you 186.9% of the two mods combined, not 200% and so on
Dashboard
Stats
No activity in the last 90d
Last seen Dec 2019
Intel Profile
PlaystyleSolo (0 kills)
Avg Fleet: -