22d ago
Nov 4, 2006(19y)
Nov 4, 2026(26d)
Combat
Kills6,810
Losses401
Efficiency94%
ISK
Destroyed10.51t
Lost62.96b
ISK Eff.99%
Solo
Solo Kills17
Solo Ratio0%
Final Blows313
Combat Points6,525
Other
NPC Losses6
NPC Loss Ratio1%
Avg Kills/Day0.94
ActivityHigh
Last Active
22d ago
Birthday
Nov 4, 2006 (19 years old)
Next Birthday
Nov 4, 2026 (26 days)
Combat
Kills6,810
Losses401
Efficiency94%
Danger Ratio99%
ISK
Destroyed10.51t
Lost62.96b
ISK Efficiency99%
Balance+10.45t
Solo
Solo Kills17
Solo Ratio0%
Final Blows313
Combat Points6,525
Other
NPC Losses6
NPC Loss Ratio1%
Avg Kills/Day0.94
ActivityHigh
Nothing in the last 7d
Bio
Subect # 26908
Born November 4, 2006
The following items may only be imported or exported with the express prior approval of the Imperial Screwdriver for Affairs:
Narcotic substances; handheldds (except as personal property); Mindflood; live insects; ungulates; Class 1 refrigerants and aerosols; forced laborers/personal slaves (or other sapient livestock); animal germ-plasm; biomass of; human feces; xenobiotics; walnuts, pecans.
It's in the coldroom ffs™
Stoodla Pumpa, pum, pum ,pum
NPC Dmg Given Weakness
Gallente Kinetic/Thermal Thermal
Guristas Kinetic/Thermal Kinetic
Sansha EM/Thermal EM
Serpentis Kinetic/Thermal Kinetic
Level 1 = Anomaly Class (easiest)
Level 2 = Hidden + Anomaly Class
Level 3 = Forsaken + Anomaly Class
Level 4 = Forlorn + Anomaly Class (hardest)
Class 1 = Hideaway(easiest)
Class 2 = Burrow
Class 3 = Refuge
Class 4 = Den
Class 5 = Yard
Class 6 = Rally Point
Class 7 = Port
Class 8 = Hub
Class 9 = Haven
Class 10 = Sanctum(Hardest)
https://wiki.eveuniversity.org/NPC_damage_types
Born November 4, 2006
The following items may only be imported or exported with the express prior approval of the Imperial Screwdriver for Affairs:
Narcotic substances; handheldds (except as personal property); Mindflood; live insects; ungulates; Class 1 refrigerants and aerosols; forced laborers/personal slaves (or other sapient livestock); animal germ-plasm; biomass of; human feces; xenobiotics; walnuts, pecans.
It's in the coldroom ffs™
Stoodla Pumpa, pum, pum ,pum
NPC Dmg Given Weakness
Gallente Kinetic/Thermal Thermal
Guristas Kinetic/Thermal Kinetic
Sansha EM/Thermal EM
Serpentis Kinetic/Thermal Kinetic
Level 1 = Anomaly Class (easiest)
Level 2 = Hidden + Anomaly Class
Level 3 = Forsaken + Anomaly Class
Level 4 = Forlorn + Anomaly Class (hardest)
Class 1 = Hideaway(easiest)
Class 2 = Burrow
Class 3 = Refuge
Class 4 = Den
Class 5 = Yard
Class 6 = Rally Point
Class 7 = Port
Class 8 = Hub
Class 9 = Haven
Class 10 = Sanctum(Hardest)
https://wiki.eveuniversity.org/NPC_damage_types
Dashboard
Stats
Kills88
Losses7
Efficiency93%
ISK Destroyed26.65b
ISK Lost299.00m
ISK Efficiency99%
Solo Kills0
Solo Losses3
NPC Losses0
Blob Factor66.81
Active TimezoneEUTZ
Final Blows5
Points3
Activity Heat Map (EVE Time)
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0
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18
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1
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0
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0
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6
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6
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2
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29
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10
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14
23
0
Flies With (Corps)
Flies With (Alliances)
Dies To (Corps)
Intel Profile
PlaystyleBlob (88 kills)
Small 3% Mid 5% Fleet 24% Blob 68%
Avg Fleet: 66.8 Bait (4x)
Typically Flies
Typically Loses
Top Fleet Partners