Praxis Widdershins

Aliastra [A]

Gallente Intaki

BirthdayOct 18, 2006 (20 years old)
Next BirthdayOct 18, 2027 (346 days)
Aliastra

Combat

Kills0

Losses2

Efficiency0%

Danger Ratio100%

ISK

Destroyed0

Lost362.18m

ISK Efficiency0%

Balance-362181133

Solo

Solo Kills0

Solo Ratio0%

Final Blows0

Combat Points0

Other

NPC Losses0

NPC Loss Ratio0%

Avg Kills/Day0.00

ActivityInactive

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Bio

** Damage types ***
Guristas - Kinetic / Thermal (weak against kinetic)
Serpentis - Thermal / Kinetic (weak against thermal)
Blood Raider - Thermal / EM (weak against EM)
Sansha's Nation - EM / Thermal (weak against EM)
Angel Cartel - Kinetic / Explosive / Thermal (weak against
explosive)
Mordus Legion - Thermal / Kinetic
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Thukker Tribe - Thermal / Explosive
*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier
*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships
Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship
Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 systems
Below -4 = not in 0.6 systems
Below -4.5 = not in 0.5 systems
-5 or below = KOS in all empire.
Hardeners to use
Angel: Thermal/Explosive/Kinetic
Amarr Navy: EM/Thermal
Blood: EM/Thermal
Caldary navy: Kinetic/Thermal
Gurista, Mordus, Gallente: Kinetic/Thermal
Komni: Thermal
Sansha: EM/Thermal
Serpentis: Kinetic/Thermal
Thukker: Explosive/Kinetic/EM ?????
Mercenary: EM/Thermal/ (Kinetik missiles)
Minmatar Fleet: Thermal/Explosive
Khanid: EM/Thermal <b

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